Devlog #0: The Idea


For the longest time I wanted to create a game like Stackland, the simple intuitive game about just playing card to expand your village and fend off monsters. Then I came across this super fun game Coup ahoo which you play as a pirate and you have dices as your cargo / health and based on those cargo is the number of dice you can roll to damage your enemy. So with those 2 game in mid I tried to mash them up to create a simple fantasy card battle game.

This are the  2 mock sketch for the game. Ended up using the sketch type because it was easy to produce and for me it really look fun and cartoony.

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